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Smoothmouse league bugs
Smoothmouse league bugs











smoothmouse league bugs

In each row of hexadecimal numbers above, the first four comma-separated numbers are the coordinate in little-endian, so the third row of the X value is the coordinate 0x00199980. If your desired multiplier is not one of the EPP-on defaults, you can change the slope of the curve. You may need to log off and back on for the curve Registry change to take effect. reg file and double-click it) and adjusting the slider, in this case to the fifth tick. Since your desired speed of 0.8 is one of the EPP-on multipliers, you can get it by installing that tweak (save it as a.

#Smoothmouse league bugs windows#

This provides it at the sixth tick mark on Windows 10: Windows Registry Editor Version 5.00 This page offers a set of Registry tweaks to give various environments a 1:1 mouse:pointer response even when enhanced pointer precision is on. By default it makes the pointer go extra slow when you move the mouse slowly, but the curve can be changed to a straight line to disable acceleration yet allow fine tuning.

smoothmouse league bugs

When "enhance pointer precision" is on, Windows uses the SmoothMouseXCurve and SmoothMouseYCurve values-along with the other row of sensitivity multipliers from your linked page-to determine the speed multiplier as a function of how fast you're moving the mouse. However, there is an alternative way to set the mouse sensitivity. which generates the values listed in your question. Return // thereby making it available to the caller *(uint *)(this + 4) = uVar1 // Store Speed in the MOUSE_SENSITIVITY_INFO structure, If (param_1 > 3 // Speed = (MouseSensitivity - 2) / 8 If (0x13 > 5 // Speed = MouseSensitivity / 32

smoothmouse league bugs

Uint uVar1 // Temporary variable to store the Speed multiplier void _thiscall UpdateMouseSensitivity(MOUSE_SENSITIVITY_INFO *this,uint param_1) Ghidra decompiles that function to (comments mine). The most relevant function is UpdateMouseSensitivity, which converts a MouseSensitvity-style integer to a 24.8 fixed-point speed multiplier. win32kbase.sys always passes the sensitivity setting around as an integer and numerous functions include range checks. The slider controls the MouseSensitivity value in the Registry, which is always an integer between 1 and 20. When "enhance pointer precision" is off, there is no way to set an arbitrary speed multiplier. Is there a way to set the speed through SystemParameterInfo, or the Registry, using a floating-point number, allowing for a more precise multiplier value like x0.8 (looking at the list, it's not reachable)? If so, how do I do that? The mouse speed Windows multiplier can either be controlled through Pointer Options in Control Panel or through a more advanced way by calling and changing SystemParametersInfo or Registry values. (I know this question has been posted before I reposted a more detailed explanation on the situation because the previous question isn't answered and has over 6k views.)













Smoothmouse league bugs